Tiago Martins

I became a collaborator at the Interactive Multimedia Group shortly before graduating in Computer Science at the FCT-UNL. My work at the IMG includes the InStory Client Programme v2 and the prototype for the PhotoNav Client Programme.

Currently I am working on the InStory project (focusing on the PDA client programme) and also on my PhD on Interaction in Ubiquitous Games at the Kunstuniversität Linz (Austria).


My professional interests include:

  • Ubiquitous/Pervasive Games, as a promising next generation of gaming that brings out the best aspects of play;
  • Human-Computer Interaction, particularly concerning gaming interfaces, ranging anywhere from typical game controllers and the Wii (I am the happy owner of one) to tangibles, wearables and the use of real spaces and objects;
  • Game Design, as new models are needed for games to break out of the screen and find new interesting “magical circles of play”;
  • Interactive Narratives, particularly in their usage in Pervasive Games to provide a less abstract and more immersive experience for the player.

My personal interests include videogames, movies, music, role-play, fantasy and sci-fi (sounding like a real nerd here), traveling and every other thing that comes along.


Martins, T., Correia, N., Sommerer, C. A New Generation of Interfaces for a New Generation of Games [working title]. To appear in Knowledge-Based Interaction Design [working title], Springer-Verlag, Germany.

Correia, N., et al. Narrativas Interactivas em Dispositivos Móveis (Portuguese Language). In Proceedings of Artech 2005 – 2º Workshop Luso-galaico de Artes Digitais, Vila Nova de Cerveira, Portugal, August 2005.

Martins, T., Correia, N., Barrenho, F., Romão, T. InStory Client – a Browser for Spatial Narratives and Gaming Activities. InProceedings of 13º Encontro Português de Computação Gráfica, Vila Real, Portugal, October 2005.

Barrenho, F., Romão, T., Martins, T., Correia, N. InAuthoring Environment – Interfaces for Creating Spatial Stories and Gaming Activities. In Proceedings of the ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE ‘06), Hollywood, USA, June 2005.

Jesus, R., Martins, T., Frias, R., Abrantes, A., Correia, N. PhotoNav – a System to Capture, Share and Access Personal Memories. In Proceedings of Memories for Life Colloquium, London, United Kingdom, December 2006.

Martins, T., Heidecker, C., Sommerer, C., Correia, N. Designing a Wearable Interface for Pervasive Games. In Proceedings of the 4th International Symposium on Pervasive Gaming Applications (PerGames 2007), Salzburg, Austria, June 2007.

Martins, T., Sommerer, C., Mignonneau, L., Correia, N. Gauntlet: A Wearable Interface for Ubiquitous Gaming. To appear inProceedings of the 10th International Conference on Human-Computer Interaction with Mobile Devices and Services (Mobile HCI 2008), Amsterdam, Netherlands, September 2008.


E-mail: tms.martins[at]di.fct.unl.pt

Comments are closed.